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Game info
Commodore64

Pro Tennis Tour

Pro Tennis Tour
GenreTennis
DeveloperBlue Byte
PublisherUbi Soft
Released1990
Rating
Graphics:7.0
Sound:7.0
Gameplay:7.0
Overall:7.0
Reviewed byndial
Pro Tennis Tour is a tennis game, developed and published by Ubi Soft in 1990 for the Amiga, Atari ST, Commodore 64 and the Amstrad CPC+ computers. It was also released for the Amstrad GX4000 console. The game focused more on smooth and rapid action and concise options rather than realistic or technical accuracy.
 
Review
Pro Tennis TourSTORY / GAMEPLAY
This is a tennis game, so no story here! Pro Tennis Tour offers only two modes of gameplay: a two-player exhibition and a single-player world tournament. Customization options are quite limited. Split-screen gameplay found on Tennis Cup 2 (by Loriciels) is unfortunately not supported in this game. Altering shot speeds and lengths depend on the location from where a shot is done and are calculated from the computer itself, so there's not much of gameplay here as each shot depends entirely on the position of the player on court. Although the game is enjoyable, the limited options and the inability to make your own manual shots are serious cons and negatively affect the whole experience.

GRAPHICS / SOUND
The Commodore 64 version has good graphics with detailed tennis courts and nicely drawn sprites, but the animation is really "sloppy" with many skips between frames when running to hit the ball, causing many problems and resulting in lots of missed shots.The sound is typical, featuring a nicely composed introductory tune and the usual tennis whacks and swings.
 
Screenshots
  • Pro Tennis Tour
  • Pro Tennis Tour
  • Pro Tennis Tour
  • Pro Tennis Tour
  • Pro Tennis Tour
  • Pro Tennis Tour
 
Comparable platforms
Amstrad CPC Plus
Commodore C64
 
Hardware information

Commodore 64/128/Plus4

Commodore 64/128/Plus4CPU: C64 MOS Technology 6510 1.02MHz (NTSC version), 0.985MHz (PAL version) / C128-D MOS 8502 2MHz, Zilog Z80A 4MHz
MEMORY: 64 KB or 128 KB RAM Expandable to 320-640 KB / 20KB ROM
GRAPHICS: VIC II 16 colors, 320x200 (2 unique colors in each 8x8 pixel block), 160x200 (3 unique colors + 1 common color in each 4x8 block), 8 hardware sprites, Smooth scrolling
SOUND: MOS Technology 6581/8580 SID, 3-channel synthesizer with programmable ADSR envelope, 8 octaves
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The Commodore 64/128/Plus4 (default) color palette
VIC20: 16-colors YPbPr palette (16 on screen)
C64/128: 16-colors YPbPr palette (16 on screen)
C-16,Plus/4: 121-colors YPbPr palette (16 on screen)
 
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